OpenGL WINE Games in hardy

I like to play an occasional game of dota, the famous Warcraft III - The Frozen Throne mod, with my friends. It works perfectly with wine since I can remember (so, probably feisty). You don’t even have to install it using wine, just launch your windows installation and your fine. In fact, I kept my initial Warcraft III installation all the time in my ~/.wine directory and never had any problems.

Yesterday, a buddy of mine asked me to play a round. Not to note that my perfomance would be rusty at best, upon starting up the game my screen went black and told me it was “out of range”. This usually happens when the refresh rate is higher than the monitor can handle. I tried several tweaks in the registry, but no luck. I then stumbled upon this bug in launchpad against xorg that is excactly the same problem.

This is where I get confused: This bug has been openend quite some time ago and also some people have said that they are experiencing the same problem. Yet, the bug is in status “incomplete”. I commented that I have the same issue and attached my XOrg log. Now my question: Is that all I can do? What is the normal lifecycle of a bug? Is this problem just too uncommon, too little? What could I (as an unexperienced “bug triager”) do to help?

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2 Antworten zu “OpenGL WINE Games in hardy”

  1. Julian sagt:

    I ran into exactly the same issue some time ago when I was trying to play ET:QW, it was gone after a fresh install but then came back. Well, long story short I dual-booted Windows and currently aren’t playing at all.

    It was/is really annoying to say the least.

  2. Stemp sagt:

    When Timo Aaltonen ask for the log he set the status to incomplete because he needed an answer.
    Pramod Dematagoda should have set the status back to new after replying.
    And finaly Joe Giampaoli should have set the status to confirmed, because he confirmed it.

    So the status should be : confirmed

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